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03 August 2008Four steps forward, two steps back
Often in design there's a tendency to go overboard, to over design, and I am guilty of this on every single design project I have ever worked from the original Foster Industries logo1 that I designed when I was 16 to the current Justin Schuck Photography logo2. The problem often lies in the drive for perfection clouded by wanting a project to be "everything," when design merely needs to be "something."
I know how easy it is to be carried away with a project. You've put together 3-4 different design directions, and once you've narrowed things down to your final choice you find yourself drunk with ideas and concentrate too heavily on unimportant details. You go over every individual pixel, but it is in this focus that you lose sight of the greater balance of a project. When I think I have completed a design, I take a step back and ask myself what can I delete? What can I remove from the design? This is usually my saving grace and it is always my advice to other designers. The ability to self-edit in design, in production, in sculpture, in politics is the ability to understand your audience. Nothing was every made better by being made more complicated3. Too often I see over-thought, over-wrought designs and logos. I see printed annual reports designed in PowerPoint using the same clip-art that Microsoft has included in its programs when Windows 3.1 was king. This disgusts me. Good designers know to remove elements that distract and emphasize elements that enhance the overall objective. If you're designing a report that covers dry subject matter, adding cheesy graphical elements isn't going to make the material any more interesting. In this case, smart font choices balanced with appropriate white space can create a document that is both a pleasure to read, but serves its function well. I have seen great website designs using complex static and motion graphical elements, but the sites that get it right are the ones where the design is not overboard. (The only exception to the rule of self editing is if your product or client is over-the-top. Paris Hilton as a brand comes to mind, but I still urge caution.) Another thing that works for me when creating brand identities is to visualize the logo on everything from a kitchen knife to a race car. When I've narrowed down my design to the final direction, I place the logo on hundreds of things I find around my house. Ovens, fans, phones, irons, printers, cars, bags, envelopes, paper, trash cans, buttons, ties, stickers, soda cans, detergent bottles... I could go on forever. This is important for one main reason: you never know what industry a company or organization may go next, or on what product they might want their logo for company-branded gifts. You'll know right away whether the design you chose will accurately represent the company. Even if you're not including more complex items appearing on the website, you'll know if the brand is reinforced. Applying a logo across a broad range of relevant and irrelevant products also serves another purpose. By experiencing your design this way, you will be better able to argue the merits of the design in any meeting with a client because you have already thought your way down every path the company might grow in the future. And you might be surprised that the client is encouraged to think in a new way about corporate gifts. (It's the design equivalent to adding on to a sale.) When I reach the end of a given project, I love putting design elements into a digital compost pile to be reincarnated in a future project. I'll keep elements in a complex Photoshop, Illustrator or InDesign file for safe keeping. I save everything, even ideas. I recently (about 6 months ago) returned to keeping a "Musebook." I use this to chart thoughts and ideas on designs, political marketing strategies, notes on meetings, you name it. For me and my oft-scattered mind, it's important to have not only all of my ideas in one place, but to have them on good old fashioned paper. It's surge-proof. Bottom line: remove elements to simplify your design; use clean, easy-to-read fonts with balanced whitespace; lose the gimmicks and focus on how the brand can be represented across a multitude of platforms. Follow these rules and you'll find yourself doing better work. ![]() 1 The original Foster Industries logo does not exist in digital form, nor does the original font (Traffic) for the "FI" so the representation appearing above is not 100% accurate, but you get the idea. Yes, I know it's bad. I was sixteen! ![]() 2 I think I'm happy with the current iteration. It conforms to my desire for symmetry in design and architecture. The current logo came out of a design study to determine what would fit best on our branded products like proof boxes, bags, polos, etc. 3 Stay tuned for a future blog on the logo of "TSG Holdings." I put the name in quotes because I'm not convinced it's a real company. Have you seen their visually offensive logo on M Street NW mocking designers everywhere? It's the worst company logo I have ever seen. Perhaps it wouldn't be so bad if it weren't new! Labels: Advertising, business, design, Identity, JSDS, Justin Schuck, Marketing Subscribe to Posts [Atom]
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